EA’s Skate playtests have made a big change with the addition of microtransactions. This surprised many as alpha tests are usually hosted to get extensive feedback from the community regarding the gameplay and other changes to be made inside the game. However, it seems EA is also looking to get feedback regarding the microtransactions shop.
“This (MTX) is being added to make sure players have a positive experience when purchasing items from the skate store. To ensure we achieve these goals at Early Access we have enabled the option to purchase and use virtual currency (San Van Bucks) in our ongoing Closed Alpha playtest. Your feedback will be greatly appreciated in providing a great experience at Early Access launch,” the latest update to players read as per Insider Gaming.
Mixed community views over Skate microtransactions
The next installment in the Skate series was initially announced back in 2021 and is expected to be released in early access sometime this year. Following the addition of microtransactions, when the game is in the very early stages of development, players are confused with this move. The game will be released as free-to-play and certainly needs money to go on, but an alpha test seems way too early as per many.
Many called the move ‘greedy’ as the game barely has any assets but the company wants to earn money. Others defended that the game will be free to play and that testing MTX in a closed environment is common. Furthermore, the purchases will be cosmetics only.
Further reports tell that any purchase made during the alpha test will be reset, but players will get all the currency back with the start of early access. That way players won’t have to worry about wasting money, however, there is a little catch here. The refund will be made to the alpha test account meaning early access will also need to have the same account for a refund.
Also Read: Fans react to Battlefield 6 environmental destruction and chaotic gameplay
Why did EA add microtransactions during the alpha test?
As EA mentioned, there is feedback from players, possibly regarding the pricing and how much they like the cosmetics. This will also support the developers during the early development of the game and may help to price items so that more people are encouraged to make a purchase. There are certain pitfalls like EA canceling the game, but that’s just how live service games work.