Satya Nadella opened up on the usage of Generative AI in the future Xbox games. The Microsoft CEO claimed there has been an experiment on searching for tools that are consistent and can provide diversified user mods. Nadella confirmed that a catalog of such games will be started with such models. He compared it similar to ChatGPT and other tools.
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Nadella was in the Dwarkesh podcast where was asked about Generative AI in Xbox. The Microsoft CEO confirmed that the focus was to use the gameplay data and generate games that are both conistent and diversified with persistent to the user mods. He claimed that a catalog of such games will be started.
"It’s just very cool… one thing that we wanted to go after was, using gameplay data, can you actually generate games that are both consistent and then have the ability to generate the diversity of what that game represents and then are persistent to user mods, right? So that’s what this is," said Satya Nadella.
'It’s kind of like the first time we saw ChatGPT complete sentences' - Satya Nadella
The Microsoft CEO mentioned what Phil Spencer showed him first about the Xbox controller. Satya added that the unique model took the input and produced the output whose input was consistent with the game. He claimed it to be a massive 'wow' moment and felt it to be one of its kind.
Nadella claimed it to be similar to how everyone reacted when they first got to know about chatGPT. "And that to me is a massive, massive moment of, 'wow'. It’s kind of like the first time we saw ChatGPT complete sentences or Dolly draw or Sora, this is kind of one such moment," Nadella added.
Like other industrues, Generative AI had led to talks of it replacing the jobs of humans. Strauss Zelnick, the CEO of 'Take-Two Interactive', in fact believed that it could actually increase the jobs. Josef Fares, the CEO of 'It takes two' and 'Split Fiction', claimed that there is a need for the developers to work with AI.