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Elden Ring Shadow of The Erdtree; All changes coming with Patch 1.12

The upcoming Elden Ring Shadow of The Erdtree expansion is bringing an overhaul to the entire combat system, along with many bug fixes and quality-of-life changes.

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Elden Ring Shadow of The Erdtree official Patch Notes (Image via Fromsoftware)

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Elden Ring Shadow of The Erdtree is just a few hours away, and we now have the official patch notes for version 1.12 with all the changes coming with the new DLC. This will be the only expansion for Elden Ring, and have received praise from everyone who got their hand on early.

However, being the only expansion has its perks as the expansion is reportedly larger than many of the modern AAA titles, contrary to what Miyazaki claimed earlier that the expansion will be the size of the starting area ‘Limgrave’.

Also Read: Elden Ring devs not opposed to co-op mods, may integrate similar ones in future titles

Previously, we spoke about a few of the new features revealed, however, there is a lot more coming, both in bug fixes and balance changes. The balance changes include buffs to multiple underused items, while the nerfs are handed to some of the most common items.

Here are the complete patch notes for Shadow of The Erdtree

New features

  • Shadow of The Erdtree support
  • Five new hairstyles
  • Map Functions Menu
  • Summoning Pool features (Carry over to NG+ and ability to activate and deactivate)
  • Inventory features include -
    • ‘!’ for new items.
    • Recent Items tab.
    • Display settings can be changed from the Display tab in the system menu.
    • Summon spectral steed during the ‘Elden Beast’ boss battle.
    • Crafted consumables used in the Colosseum battle will be replenished at the end of the session.

Steam-only new features

  • New Keyboard/mouse settings:

    • Added "lock-on change threshold" setting of mouse controls.
    • Added a setting to change cursor movement behaviour in the map menu.
    • Added key assignments to open the map in the Key Settings menu.

PvP exclusive balance adjustments (Does not affect co-op or single-player gameplay)

Weapons adjustments

  • After being affected by madness and/or sleep status effects, the status effect build-up will be halted for a short period of time.
  • Increased the poise damage of some attacks against other players of the following weapon types:

    • Greatswords / Colossal Swords /Curved Greatswords / Greataxes / Hammers / Flails / Great Hammers / Colossal Weapons / Great Spears / Halberds
  • Adjusted poise damage of some dual wield attacks against other players by of the following weapon types:

    • Greatswords / Axes / Great Axes / Hammers / Great Hammers / Halberds / Reapers
  • Increased poise damage against other players from dual-wielded attacks of the following weapon types:

    • Axes / Hammers / Halberds / Reapers
  • Increased poise damage of Axes against other players
  • Decreased the damage of dual-wield attacks against other players of all weapon types.
  • Decreased the poise damage of some attacks against other players of the following weapon types:

    • Daggers / Straight Swords / Thrusting Swords / Heavy Thrusting Swords / Curved Swords / Katanas / Twinblades / Axes / Spears / Reapers / Whips / Fists / Claws
  • Decreased the Poise value of some attack motions against other players of the following weapon types:

    • Greatswords / Colossal Swords / Curved Greatswords / Greataxes / Hammers / Flails / Great Hammers / Colossal Weapons / Great Spears / Halberds
  • Decreased the damage of some attacks against other players for the Heavy Thrusting Swords weapon type.
  • Decreased the damage of dual wield attacks against other players for the following weapon types:

    • Spears / Great Spears
  • Decreased the damage animation motion of the following weapon types when another player is stunned by a two-handed heavy running attack:

    • Fists / Claws
  • Decreased the effects of "Baldachin's Blessing" and "Radiant Baldachin's Blessing" to increase the Poise value and Physical damage negation in PvP.

Skill adjustments

  • Spinning Slash - Decreased damage.
  • Flaming Strike - Decreased damage.
  • Rain of Arrows - Decreased damage and poise damage.
  • Cursed-Blood Slash - Decreased damage.
  • Transient Moonlight - Decreased damage.
  • Lightning Storm - Decreased poise damage.
  • Spearcall Ritual - Decreased poise damage.
  • Ancient Lightning Spear - Decreased damage.
  • Radahn's Rain - Decreased damage and poise damage.
  • Spinning Weapon - Decreased damage animation motion when stunning other players.

Incantations adjustments

  • Black Flame's Protection - Decreased physical block rate.
  • Bestial Sling - Decreased poise damage.

General balance adjustments (affect both PvE and PvP aspects)

  • Adjusted turning speed when using dual-wielded Heavy Thrusting Swords.
  • Increased the Dexterity scaling when assigning Ashes of War with corresponding weapon Affinities.
  • Increased Stamina consumption when guarding against attacks of the following weapon types:

    • Greatswords / Curved Greatswords / Great Axes / Great Hammers
  • Increased the speed of some attacks of the following weapon types:

    • Axes / Greataxes / Hammers / Flails / Reapers
  • Increased the damage of charged attacks of the following weapon types:

    • Axes / Greataxes / Some Colossal Weapons
  • Increased the turning speed of normal attacks of the Reaper weapon type.
  • Increased damage of the Whip weapon type, except the "Ulmi" Whip.
  • Increased the speed of consecutive attacks for the following weapon types:

    • Light Bows / Long Bows
  • Increased the poise damage of the Torches weapon type.
  • Increased the duration of the effect of Mohg’s Great Rune that increases the attack power when a bleeding status effect is triggered by a nearby summoned spirit.
  • Decreased the heal amount reduction from the Flask of Crimson Tears and increased the heal-on-attack effect when using Malenia’s Great Rune.
  • Increased the attack power of Arrows, Greatarrows, Bolts, and Greatbolts that can be crafted through Item Crafting.
  • Decreased the turning speed of dual-wielded weapons for the following weapon types:

    • Spears / Great Spears
  • Decreased poise generation speed during some attacks of the following weapon types:
  • Great Spears / Halberd Spears
  • Decreased the effect that increases the power of spells of Terra Magica.
  • Decreased the effect duration of the Cerulean Hidden Tear.

Armament Adjustments

  • Troll Knight's Sword - Increased damage.
  • Zamor Curved Sword - Increased damage and Increased movement distance of some attacks.
  • Forked Hatchet - Increased damage.
  • Ripple Blade - Decreased the status buildup enhancement that scales with the Arcane attribute.
  • Serpent-Hunter - Increased the speed of crouching attacks.
  • Ripple Crescent Halberd - Decreased the status buildup enhancement that scales with the Arcane attribute.
  • Albinauric Staff - Increased attribute scaling.
  • Gelmir Glintstone Staff - Increased attribute scaling.
  • Prince of Death's Staff - Increased attribute scaling.
  • Golden Order Seal - Increased attribute scaling.
  • Clawmark Seal - Increased attribute scaling.
  • Dragon Communion Seal - Increased attribute scaling.

Skill adjustments

  • Kick - Increased the poise amount when using this skill.
  • Spinning Slash - Decreased the status buildup of your weapon when using this skill.
  • Storm Assault - Decreased the poise generation speed.
  • Stormcaller - Decreased the poise generation speed.
  • Storm Stomp - Decreased the poise generation speed.
  • Glintblade Phalanx - Decreased poise damage.
  • Loretta's Slash - Decreased the poise generation speed.
  • Bloody Slash - Decreased the poise generation speed.
  • Strong shot - Increased the speed of some attacks.
  • Sky Shot - Increased the speed when doing consecutive attacks.
  • Enchanted Shot - Increased the speed of some attacks.
  • Parry - Increased Parry hitbox generation speed.
  • Storm Wall - Increased Parry hitbox generation speed.
  • Thops's Barrier - Increased Parry hitbox generation speed.
  • Buckler Parry - Added attack recovery time after using this skill.
  • Taker's Flames - Decreased the fire’s poise damage and Removed the fire’s knocking down effect.
  • Moonlight Greatsword - Increased the poise damage of heavy and charged attacks, but decreased the poise damage of the generated magic wave.
  • Thundercloud Form - Decreased poise damage.
  • Magma Shower - Decreased the poise generation speed.
  • Thunderstorm - Decreased damage.
  • Bubble Shower - Decreased damage and poise damage.
  • I Command Thee, Kneel! - Increased the poise value during the active part of the Skill and Decreased the poise generation speed.
  • Bloodboon Ritual - Decreased the generated status buildup.
  • Loretta's Slash - Decreased the poise generation speed.
  • Bear Witness! - Increased damage and poise damage.
  • Contagious Fury - Decreased the amount of attack power generated by this skill.

Bug Fixes with Elden Ring Shadow of The Erdtree

  • In the inventory menu, added the amount of FP consumed for Skills in the "Ashes of War" display information.
  • Reduced the time it takes for some gestures to become cancelable by rolling.
  • Adjusted the input speed in some menus, such as conversation menus, to prevent accidental skips.
  • Fixed a bug that caused damage to the player and friendly summons when using the "Last Rites" Skill under specific circumstances.
  • Fixed a bug that caused higher than expected poise damage when performing left-handed attacks with Thrusting Swords.
  • Fixed a bug with Spinning Slash Skill that generated poise when used with Twinblades.
  • Fixed a bug in The Queen's Black Flame Skill that did not apply poise when using this skill.
  • Fixed a bug where the characteristics of some weapons were not working properly against mounted enemies.
  • Fixed a bug that caused a Bleed buildup when using the Spinning Strikes Skill while under the effect of the Bloodflame Blade Skill, even if the attack did not hit the enemy.
  • Fixed a bug that caused some Skill to perform incorrectly when specific actions were performed.
  • Fixed a bug that caused unexpected behaviors when some incantations were used in quick succession.
  • Fixed a bug where the spectral steed did not trigger a death fall under certain circumstances.
  • Fixed a bug that prevented players from getting hit by other players under certain circumstances in Multiplayer.
  • Fixed a bug in the Colosseum that allowed Critical hits against players in specific death animations.
  • Fixed a bug where the Mimic’s Veil effect was not properly reflected to other players under certain circumstances.
  • Fixed a bug that caused other players summoned as hunters to immediately return after being summoned under certain circumstances.
  • Fixed a bug in Multiplayer where some spirits could be locked on even after they disappeared.
  • Improved Multiplayer stability under certain circumstances
  • Fixed a bug that caused specific maps to render differently than expected under certain circumstances.
  • Fixed a bug where the damage of some equipped weapons were incorrectly displayed in various menus.
  • Fixes a bug that prevented marking sites of Grace in the map menu under certain circumstances.
  • Fixed a bug where item names and the cursor were not displayed correctly in the inventory menu under certain circumstances.
  • Fixed a bug where event actions were available while being in the map menu.
  • Fixed a bug in the map menu that caused specific terrains to be displayed differently from the actual terrain.
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