Why most players throw in the last 3 minutes of the game?
Players dive towers thinking the game is already won.
They chase kills instead of securing objectives like Lord or lanes.
One player gets caught, turning a 5v5 into a 4v5 instantly.
No one defends side lanes, allowing enemy minions to crash the base.
Players farm in unsafe areas and get picked off.
Miscommunication leads to rushed engages or retreats.
Long games cause frustration, leading to poor decision-making.