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Steam adds new game recording feature similar to Nvidia ShadowPlay

Steam users can now natively record gameplay, especially for esports title like CS2, to share on their YouTube or save clips of their best moments to show off to friends.

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Valve has now added a new game recording feature to Steam that allows players to record their gameplay, make clips and share them with others without any hassle. And after over 20 years, one would think, why didn’t they do this earlier?

PC gamers already had a lot of options to record their gameplay, with some of the most popular ones being Nvidia ShadowPlay which has been a go-to for players to record short 3-5 minute clips of some of the most intense moments inside a game. Those looking to record the entire gameplay usually go with OBS.

Now valve has provided a new built-in system that does both clips and full session recording or small clips through Background or On Demand recording. This also opens up a new avenue for players using Steam Deck, which did not have these forms of options for game recording.

Also Read: Counter Strike developers Valve is being sued for over $800 million

The record in Background option will start recording automatically. Once the specified limit is reached, the old recording will be overwritten. As a second option, players will have On Demand recording that will start recording with the use of hotkey.

Steam game record

How to use the new game recording feature on Steam?

The new feature is currently a part of the beta branch, meaning players will need to enable beta for Steam. To do that, you can follow the simple steps mentioned below.

  • Got to Settings.
  • Select Interface options and go to Beta Participation.
  • Choose any of the Beta options.
  • Once done, Steam will install the Beta update.
  • Players will then be able to see an option for Game Recording Settings.

The recording features also come with a lot of utility including custom markers, different timelines for different parts of gameplay, automatic highlighter that will try to mark intense or clutch moments and much more. Valve has also made the SDK and API available to game developers to integrate these custom features into their games.

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